In the unforgiving arena of high-frequency arbitrage, your primary RPC connection is your lifeline. But even the most robust, dedicated RPC nodes can experience micro-stutters, packet loss, or momentary rate limits. If your sendTransaction call hangs for even 200ms, the opportunity is gone, and your competitor has already claimed the profit.
Top HFT teams do not rely on a single endpoint. They implement Intelligent RPC Failover and Circuit Breaker patterns directly in their bot's networking layer. This article details how to structure this logic in Rust.
The Problem: Static Endpoints
A typical, naive setup looks like this:
let rpc_client = RpcClient::new("https://primary-rpc.com".to_string());
// If this hangs, your bot hangs.
rpc_client.send_transaction(&tx)?;
If primary-rpc.com spikes to 500ms latency due to a localized network event, your bot is effectively offline during the most critical moments.
The Solution: Latency-Aware Routing
Instead of a single client, you must manage a Pool of RPCs with real-time health metrics.
1. The RPC Pool Architecture
You need a struct that maintains a list of endpoints, each with its own health score.
use std::sync::atomic::{AtomicU64, AtomicUsize, Ordering};
use std::sync::Arc;
struct RpcEndpoint {
url: String,
// Exponential Moving Average of latency in microseconds
latency_ema: AtomicU64,
// Error count for circuit breaking
errors_last_minute: AtomicUsize,
// Is this endpoint currently "healthy"?
is_active: AtomicBool,
}
struct RpcManager {
endpoints: Vec<Arc<RpcEndpoint>>,
}
2. The Failover Logic
When sending a transaction, you have two main strategies: Aggressive (Race) and Efficient (Failover).
Strategy A: "Race to Leader" (Aggressive)
This strategy is used when the profit potential is high enough to justify the extra bandwidth cost. You send the transaction to your top 3 fastest RPCs simultaneously. The first one to reach the leader wins.
async fn send_aggressive(&self, tx: &Transaction) {
// Get the top 3 endpoints sorted by lowest latency_ema
let top_3 = self.get_fastest_endpoints(3);
let futures = top_3.iter().map(|rpc| {
// Wrap in a timeout to prevent hanging
timeout(Duration::from_millis(2000), rpc.send(tx))
});
// Wait for the first success, ignore others
match select_ok(futures).await {
Ok((signature, _)) => println!("Tx sent via fastest path: {}", signature),
Err(_) => println!("All endpoints failed"),
}
}
Strategy B: "Latency Threshold Reroute" (Efficient)
This is the standard operating mode. You try the primary, but with a very tight timeout on the initial handshake.
async fn send_smart(&self, tx: &Transaction) {
let primary = self.get_best_endpoint();
// If the connection isn't established in 50ms, abort.
match timeout(Duration::from_millis(50), primary.send(tx)).await {
Ok(Ok(sig)) => return sig,
_ => {
// Primary failed or was too slow. Immediately try backup.
println!("Primary RPC slow, switching to backup...");
let backup = self.get_backup_endpoint();
return backup.send(tx).await;
}
}
}
Background Health Checks
Your bot should run a background thread that pings getLatestBlockhash on all endpoints every 500ms. This serves two purposes:
- Keep-Alive: It keeps the HTTP/2 or QUIC connection warm.
- Telemetry: It updates the
latency_emafor each endpoint.
// Pseudo-code for background monitor
loop {
for endpoint in &endpoints {
let start = Instant::now();
let result = endpoint.client.get_latest_blockhash().await;
let duration = start.elapsed().as_micros() as u64;
if result.is_ok() {
// Update EMA: New = Alpha * Current + (1 - Alpha) * Old
let old_ema = endpoint.latency_ema.load(Ordering::Relaxed);
let new_ema = (duration + old_ema) / 2;
endpoint.latency_ema.store(new_ema, Ordering::Relaxed);
} else {
endpoint.errors_last_minute.fetch_add(1, Ordering::Relaxed);
}
}
sleep(Duration::from_millis(500)).await;
}
Infrastructure Matters
Software failover is a safety net, but hardware is the foundation. If all your RPCs are public nodes, failover won't save you.
Using AllenHark's Dedicated RPCs gives you a stable baseline with guaranteed RPS (Requests Per Second). Our nodes are engineered to handle the bursty nature of HFT traffic without the jitter found in shared services.
By combining robust Rust code with Premium Infrastructure, you ensure your transactions always find a way to the block, regardless of network conditions.